Project DescriptionA 3D Rubik's Cube game for Silverlight
Use Mouse
Use mouse’s left button to rotate faces. Use ctrl + left mouse button to rotate camera view.
Use Command (either in folded or unfolded state)
Accepted commands (case insensitive):
X means Undo/Cancel last twist
L, R, U, D, F and B denotes clockwise twists of the corresponding faces. (six faces: right (R), left (L), up (U), down (D), front (F) and back (B))
L', R', U', D', F' and B' denotes counterclockwise twists of the corresponding faces.
LM, RM, UM, DM, FM and BM denotes clockwise twists of the corresponding middle layer.
LM', RM', UM', DM', FM' and BM' denotes counterclockwise twists of the corresponding middle layer.
silverlight version:
More info
http://dingn.com/Blog/Rubiks-CubeFollow me at
http://twitter.com/ligangwangLibraries used in the game:
Silverlight 3D:
Kit3D